module Base
{
	model Vehicles_ModernCar_ez
	{
		mesh = vehicles/ModernCarWithDoors_ez|Vehicles_ModernCar_mesh,
		shader = vehicle,
		scale = 0.4,
		static = TRUE,
	}
	model ModernCar_ez_DoorFrontLeft
	{
		mesh = vehicles/ModernCarWithDoors_ez|DoorFrontLeft_mesh,
		shader = vehicle,
		scale = 0.4,
		static = FALSE,
	}
	model ModernCar_ez_DoorFrontRight
	{
		mesh = vehicles/ModernCarWithDoors_ez|DoorFrontRight_mesh,
		shader = vehicle,
		scale = 0.4,
		static = FALSE,
	}
	model ModernCar_ez_DoorRearLeft
	{
		mesh = vehicles/ModernCarWithDoors_ez|DoorRearLeft_mesh,
		shader = vehicle,
		scale = 0.4,
		static = FALSE,
	}
	model ModernCar_ez_DoorRearRight
	{
		mesh = vehicles/ModernCarWithDoors_ez|DoorRearRight_mesh,
		shader = vehicle,
		scale = 0.4,
		static = FALSE,
	}
	model ModernCar_ez_Hood
	{
		mesh = vehicles/ModernCarWithDoors_ez|Hood_mesh,
		shader = vehicle,
		scale = 0.4,
		static = FALSE,
	}
	model ModernCar_ez_Trunk
	{
		mesh = vehicles/ModernCarWithDoors_ez|Trunk_mesh,
		shader = vehicle,
		scale = 0.4,
		static = FALSE,
	}
	vehicle ModernCar_ez
	{
		mechanicType = 3,
		engineRepairLevel = 6,
		playerDamageProtection = 1.1,
		engineRPMType = firebird,

		model
		{
			file = Vehicles_ModernCar_ez,
			scale = 1.8200,
			offset = 0.0000 0.1978 0.0000,
			rotate = 0 180 0,
		}

		spawnOffsetY = 0.22158828,

		skin
		{
			texture = Vehicles/vehicle_moderncarshell,
		}

		textureRust = Vehicles/vehicle_moderncar_rust,
		textureMask = Vehicles/vehicle_carmodern_mask,
		textureLights = Vehicles/vehicle_carmodern_lights,
		textureDamage1Overlay = Vehicles/vehicle_moderncaroverlays_damaged_01,
		textureDamage1Shell = Vehicles/vehicle_moderncarshell_damaged_01,
		textureDamage2Overlay = Vehicles/vehicle_moderncaroverlays_damaged_02,
		textureDamage2Shell = Vehicles/vehicle_moderncarshell_damaged_02,

		sound
		{
			horn = VehicleHorn,
		}

		extents = 0.9231 0.6374 2.3077,
		mass = 800,
		physicsChassisShape = 0.9231 0.6374 2.3077,
		centerOfMassOffset = 0.0000 0.1978 0.0000,
		engineForce = 5000,
		maxSpeed = 90f,
		engineLoudness = 80,
		engineQuality = 70,
		brakingForce = 90,
		stoppingMovementForce = 4.0f,
		rollInfluence = 1.0f,
		steeringIncrement = 0.04,
		steeringClamp = 0.3,
		suspensionStiffness = 40,
		suspensionCompression = 3.83,
		suspensionDamping = 2.88,
		maxSuspensionTravelCm = 10,
		suspensionRestLength = 0.2,
		wheelFriction = 1.4f,
		frontEndHealth = 150,
		rearEndHealth = 150,
		seats = 4,

		wheel FrontLeft
		{
			front = true,
			offset = 0.3626 -0.3022 0.7198,
			radius = 0.15f,
			width = 0.2f,
		}

		wheel FrontRight
		{
			front = true,
			offset = -0.3626 -0.3022 0.7198,
			radius = 0.15f,
			width = 0.2f,
		}

		wheel RearLeft
		{
			front = false,
			offset = 0.3626 -0.3022 -0.6264,
			radius = 0.15f,
			width = 0.2f,
		}

		wheel RearRight
		{
			front = false,
			offset = -0.3626 -0.3022 -0.6264,
			radius = 0.15f,
			width = 0.2f,
		}

		template = PassengerSeat4,

		passenger FrontLeft
		{
			position inside
			{
				offset = 0.1813 -0.1374 0.0989,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = 0.6319 -0.4176 0.0989,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatFrontLeft,
			}
		}

		passenger FrontRight
		{
			position inside
			{
				offset = -0.1813 -0.1374 0.0989,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = -0.6319 -0.4176 0.0989,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatFrontRight,
			}
		}

		passenger RearLeft
		{
			position inside
			{
				offset = 0.1813 -0.1374 -0.3681,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = 0.6319 -0.4176 -0.3516,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatRearLeft,
			}
		}

		passenger RearRight
		{
			position inside
			{
				offset = -0.1813 -0.1374 -0.3681,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = -0.6319 -0.4176 -0.3516,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatRearRight,
			}
		}

		area Engine
		{
			xywh = 0.0000 1.3901 0.9231 0.4725,
		}

		area TruckBed
		{
			xywh = 0.0000 -1.3901 0.9231 0.4725,
		}

		area SeatFrontLeft
		{
			xywh = 0.6978 0.2033 0.4725 0.5604,
		}

		area SeatFrontRight
		{
			xywh = -0.6978 0.2033 0.4725 0.5604,
		}

		area SeatRearLeft
		{
			xywh = 0.6978 -0.3132 0.4725 0.4725,
		}

		area SeatRearRight
		{
			xywh = -0.6978 -0.3132 0.4725 0.4725,
		}

		area GasTank
		{
			xywh = 0.6978 -0.6264 0.4725 0.4725,
		}

		area TireFrontLeft
		{
			xywh = 0.6978 0.7198 0.4725 0.4725,
		}

		area TireFrontRight
		{
			xywh = -0.6978 0.7198 0.4725 0.4725,
		}

		area TireRearLeft
		{
			xywh = 0.6978 -0.6264 0.4725 0.4725,
		}

		area TireRearRight
		{
			xywh = -0.6978 -0.6264 0.4725 0.4725,
		}

		template = TrunkDoor,

		part TrunkDoor
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}

			model Default
			{
				file = ModernCar_ez_Trunk,
				offset = 0 0 0,
				rotate = 0 180 0,
				scale = 1.0,
			}

			anim Close
			{
				anim = Trunk_closing,
				rate = 2.5,
			}

			anim Open
			{
				anim = Trunk_closing,
				reverse = TRUE,
				rate = 2.0,
			}

			anim Closed
			{
				anim = Trunk_closing,
				reverse = TRUE,
				animate = FALSE,
			}

			anim Opened
			{
				anim = Trunk_closing,
				animate = FALSE,
			}
		}

		template = Trunk/part/TruckBed,
		template = Seat/part/SeatFrontLeft,
		template = Seat/part/SeatFrontRight,
		template = Seat/part/SeatRearLeft,
		template = Seat/part/SeatRearRight,

		part Seat*
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}
		}

		part GloveBox
		{
			area = SeatFrontRight,

			container
			{
				test = Vehicles.ContainerAccess.GloveBox,
			}
		}

		template = GasTank,

		part GasTank
		{
			install
			{
				skills = Mechanics:7,
				recipes = Advanced Mechanics,
			}

			uninstall
			{
				skills = Mechanics:7,
				recipes = Advanced Mechanics,
			}
		}

		template = Battery,
		template = Engine,
		template = Muffler,

		part Muffler
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}
		}

		template = EngineDoor,

		part EngineDoor
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}

			model Default
			{
				file = ModernCar_ez_Hood,
				rotate = 0 180 0,
			}

			anim Close
			{
				anim = Hood_closing,
				rate = 2.5,
			}

			anim Open
			{
				anim = Hood_closing,
				reverse = TRUE,
				rate = 2.0,
			}

			anim Closed
			{
				anim = Hood_closing,
				reverse = TRUE,
				animate = FALSE,
			}

			anim Opened
			{
				anim = Hood_closing,
				animate = FALSE,
			}
		}

		part Heater
		{
			category = engine,

			lua
			{
				update = Vehicles.Update.Heater,
			}
		}

		part PassengerCompartment
		{
			category = nodisplay,

			lua
			{
				update = Vehicles.Update.PassengerCompartment,
			}
		}

		template = Windshield/part/Windshield,
		template = Windshield/part/WindshieldRear,

		part Windshield*
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}
		}

		template = Window/part/WindowFrontLeft,
		template = Window/part/WindowFrontRight,
		template = Window/part/WindowRearLeft,
		template = Window/part/WindowRearRight,

		part Window*
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}
		}

		template = Door/part/DoorFrontLeft,
		template = Door/part/DoorFrontRight,
		template = Door/part/DoorRearLeft,
		template = Door/part/DoorRearRight,

		part Door*
		{
			table install
			{
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				recipes = Advanced Mechanics,
			}

			model Default
			{
				rotate = 0 180 0,
			}
		}

		part DoorFrontLeft
		{
			model Default
			{
				file = ModernCar_ez_DoorFrontLeft,
			}

			anim Close
			{
				anim = DoorFrontLeft_closing,
				rate = 2.5,
			}

			anim Open
			{
				anim = DoorFrontLeft_closing,
				reverse = TRUE,
				rate = 2.0,
			}

			anim Closed
			{
				anim = DoorFrontLeft_closing,
				reverse = TRUE,
				animate = FALSE,
			}

			anim Opened
			{
				anim = DoorFrontLeft_closing,
				animate = FALSE,
			}
		}

		part DoorFrontRight
		{
			model Default
			{
				file = ModernCar_ez_DoorFrontRight,
			}

			anim Close
			{
				anim = DoorFrontRight_closing,
				rate = 2.5,
			}

			anim Open
			{
				anim = DoorFrontRight_closing,
				reverse = TRUE,
				rate = 2.0,
			}

			anim Closed
			{
				anim = DoorFrontRight_closing,
				reverse = TRUE,
				animate = FALSE,
			}

			anim Opened
			{
				anim = DoorFrontRight_closing,
				animate = FALSE,
			}
		}

		part DoorRearLeft
		{
			model Default
			{
				file = ModernCar_ez_DoorRearLeft,
			}

			anim Close
			{
				anim = DoorRearLeft_closing,
				rate = 2.5,
			}

			anim Open
			{
				anim = DoorRearLeft_closing,
				reverse = TRUE,
				rate = 2.0,
			}

			anim Closed
			{
				anim = DoorRearLeft_closing,
				reverse = TRUE,
				animate = FALSE,
			}

			anim Opened
			{
				anim = DoorRearLeft_closing,
				animate = FALSE,
			}
		}

		part DoorRearRight
		{
			model Default
			{
				file = ModernCar_ez_DoorRearRight,
			}

			anim Close
			{
				anim = DoorRearRight_closing,
				rate = 2.5,
			}

			anim Open
			{
				anim = DoorRearRight_closing,
				reverse = TRUE,
				rate = 2.0,
			}

			anim Closed
			{
				anim = DoorRearRight_closing,
				reverse = TRUE,
				animate = FALSE,
			}

			anim Opened
			{
				anim = DoorRearRight_closing,
				animate = FALSE,
			}
		}

		template = Tire,
		template = Brake,

		part Brake*
		{
			table install
			{
				skills = Mechanics:7,
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				skills = Mechanics:7,
				recipes = Advanced Mechanics,
			}
		}

		template = Suspension,

		part Suspension*
		{
			table install
			{
				skills = Mechanics:7,
				recipes = Advanced Mechanics,
			}

			table uninstall
			{
				skills = Mechanics:7,
				recipes = Advanced Mechanics,
			}
		}

		template = Radio,
		template = Headlight,

		attachment trailer
		{
			offset = 0.0000 -0.1703 -1.1758,
			rotate = 0.0000 0.0000 0.0000,
		}

		/* EWC Modifications */

		engineLoudness = 65,
		part TruckBed
		{
			itemType = Base.Trunk45_,
			container
			{
				conditionAffectsCapacity = false,
			}
		}
	}
}
